Unlike some of the latest stuff from MWP, the interesting thing about Cinematic Unisystem is that, at heart, it’s a simulationist, universal engine. Where can I find the core rules (and hopefully magic system) for the Cinematic Unisystem? I’ve heard that it’s used in Witchcraft, Buffy and. Characters in the Cinematic Unisystem RPG have four basic elements. These full-fledged cinematic heroes have amazing skills and abilities. This is the Type.

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Cinematic Unisystem

I am extremely interested in starting a dark vampire romantic RPG based on Forever Knight, one of my favorite all-time shows and was thinking that a more cinematic version of Unisystem might be great for this. Join Date Jan Location where the shadows lie Posts 5, Also, as stated above, damages for attacks in Cinematic are set to the average number that the dice would give you if you rolled the damage in Classic Unisystem. This, of course, are the results of rolling a hypothetical 1d10 20 times.

Cinematic Unisystem was designed to mimic the “cinematic” exploits of characters. Monday, 19th November, Thursday, 18th May, Friday, 13th May, Instead of rolling dice for an action, a player spends a number which is then removed from that character’s number-pool. The time now is The buffer isn’t bigger because otherwise it could result in a it being a ‘dumping cinemwtic of low rolls. Cinematic features a limited set of skills that cover most situations, no Secondary Attributes or Essence, simplified combat and flat damage resolution.


Unisystem is a generic role-playing game system produced by Eden Studios, Inc.

Cinematic Unisystem

Essence, or the measure of life-force and magic, is also central to Classic Unisystem play. This page was last edited on 25 Julyat Cinematic Unisystem This page collects my work houserules, conversions for Cinematic Unisystem, the system behind the Buffy: The chief difference between the systems are Drama Points used only in the Cinematic systemand differences in magic system mechanics.

After some time, a character’s pool is down to, say, 3 numbers. One is simple, one is more complex. It can be used in table-top play, or in play-by-post campaigns.

Languages Italiano Edit links. The zombie creation rules are very flexible, and it’s easy to make up your own powers and guess at a power cost based on existing abilities.

Gamemasters called “Chroniclers” in Classicand “Directors” in Cinematic Unisystem are also given tables of successes: That’s what it really comes down to. I’ve heard that it’s used in Witchcraft, Buffy and Angel, but is there a generic rule-set tat you can use for any setting?


This has two interesting variations: By using this site, you agree to the Terms of Use and Privacy Policy. Posting Quick Reply – Please Wait. Posted By Abstruse Thursday, 27th December, My experience with the system in actual play is far less than either of the previous system entries.

Strength, Dexterity, Constitution; and three mental attributes: They have to decide when to use which number. Results 1 to 3 of 3.

Furtive Little Feelings

They are army of Darkness, Buffy, Angel, and Ghosts of Albion which hasn’t been published in printed form yet. Which is a pity, and probably a design flaw. Players can now try to choose a number ‘just high enough’. It is typified by grittier, more realistic play, greater attention to detail in skills and combat, and the use of Unisystej Attributes that are typically derived from the Primary Attributes.

Then 5 successes covers a 4 point spread of results. Friday, 12th April, ,